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The History of the Stealth Game: From Metal Gear to Splinter Cell and Everything in Between

Based on over a dozen firsthand interviews, this book sheds light on the untold stories behind formative titles in video game history, namely stealth-based titles. This book uncovers the development struggles, internal conflicts, changes in direction, and reasoning behind specific mechanics and decisions.

It covers the development of Thief by an indie dev group, Metal Gear Solid’s localization issues and Americanization. IO Interactive’s founder explains Hitman’s Agent 47’s inspiration from Coca-Cola, Assassin’s Creed’s creator shares his vision for the series’ future, and there are many more surprises.

  • $28.95
    • 152 pages (24 oz)
    • 6.1" x 9.2" x 0.7"
    • ISBN 9781399096911
    • Publisher: White Owl

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