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Creating Q*bert and Other Classic Video Arcade Games

In this engaging narrative, author Warren Davis takes us on a journey behind the scenes of the most influential and dominant video arcade game manufacturers of their time, including Gottlieb, Williams/Bally/Midway, and Premiere. Through stories and anecdotes, Davis provides a firsthand account of what it was like to work as a designer and programmer during the heyday of the arcade game industry, offering a backstage pass to the world of game development. Davis was the video game professional responsible for the creation a technology used in games like Mortal Kombat, T2, and NBA Jam.

  

(This book may contain a sharpie mark on the top or bottom edge and may show mild signs of shelfwear.)

  • $24.95
    • 280 pages (18.4 oz)
    • 6.25" x 9.25" x 0.75"
    • ISBN 9781595801050
    • Publisher: Santa Monica Press

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